Game theory has been playing an increasingly visible role in computer science in general and AI in particular, most notably in the area of multiagent systems. I briefly list the a...
According to embodied theories of language, people understand a verb like throw, at least in part, by mentally simulating throwing. This implicit simulation is often assumed to be...
Roel M. Willems, Ivan Toni, Peter Hagoort, Daniel ...
An extension to action systems is presented facilitating the modeling of continuous behavior in the discrete domain. The original action system formalism has been developed by Back...
Bernhard K. Aichernig, Harald Brandl, Willibald Kr...
We present the syntax and semantics for a multi-agent dialogue game protocol which permits argument over proposals for action. The protocol, called the Persuasive Argument for Mult...
Katie Atkinson, Trevor J. M. Bench-Capon, Peter Mc...
Gelfond and Lifschitz introduce a declarative language A for describing effects of actions and define a translation of theories in this language into extended logic programs(ELP, ...