Sciweavers

1993 search results - page 36 / 399
» On Action Theory Change
Sort
View
AAAI
2008
15 years 2 months ago
Game Theory Pragmatics: A Challenge for AI
Game theory has been playing an increasingly visible role in computer science in general and AI in particular, most notably in the area of multiagent systems. I briefly list the a...
Yoav Shoham
JOCN
2010
97views more  JOCN 2010»
14 years 6 months ago
Neural Dissociations between Action Verb Understanding and Motor Imagery
According to embodied theories of language, people understand a verb like throw, at least in part, by mentally simulating throwing. This implicit simulation is often assumed to be...
Roel M. Willems, Ivan Toni, Peter Hagoort, Daniel ...
ICFEM
2009
Springer
15 years 6 months ago
Qualitative Action Systems
An extension to action systems is presented facilitating the modeling of continuous behavior in the discrete domain. The original action system formalism has been developed by Back...
Bernhard K. Aichernig, Harald Brandl, Willibald Kr...
ARGMAS
2004
Springer
15 years 5 months ago
A Dialogue Game Protocol for Multi-agent Argument over Proposals for Action
We present the syntax and semantics for a multi-agent dialogue game protocol which permits argument over proposals for action. The protocol, called the Persuasive Argument for Mult...
Katie Atkinson, Trevor J. M. Bench-Capon, Peter Mc...
IJCAI
1993
15 years 1 months ago
Representing Concurrent Actions in Extended Logic Programming
Gelfond and Lifschitz introduce a declarative language A for describing effects of actions and define a translation of theories in this language into extended logic programs(ELP, ...
Chitta Baral, Michael Gelfond