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CADUI
2006
15 years 1 months ago
GestAction3D: A Platform For Studying Displacements And Deformations Of 3D Objects Using Hands
We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...
101
Voted
ICRA
2008
IEEE
135views Robotics» more  ICRA 2008»
15 years 7 months ago
Path and trajectory diversity: Theory and algorithms
— We present heuristic algorithms for pruning large sets of candidate paths or trajectories down to smaller subsets that maintain desirable characteristics in terms of overall re...
Michael S. Branicky, Ross A. Knepper, James J. Kuf...
176
Voted
GLOBAL
2003
Springer
15 years 5 months ago
The Klaim Project: Theory and Practice
Klaim (Kernel Language for Agents Interaction and Mobility) is an experimental language specifically designed to program distributed systems consisting of several mobile component...
Lorenzo Bettini, Viviana Bono, Rocco De Nicola, Gi...
112
Voted
NIPS
2004
15 years 1 months ago
Reducing Spike Train Variability: A Computational Theory Of Spike-Timing Dependent Plasticity
Experimental studies have observed synaptic potentiation when a presynaptic neuron fires shortly before a postsynaptic neuron, and synaptic depression when the presynaptic neuron ...
Sander M. Bohte, Michael C. Mozer
146
Voted
TSMC
2010
14 years 7 months ago
Attack and Flee: Game-Theory-Based Analysis on Interactions Among Nodes in MANETs
In mobile ad hoc networks, nodes have the inherent ability to move. Aside from conducting attacks to maximize their utility and cooperating with regular nodes to deceive them, mali...
Feng Li, Yinying Yang, Jie Wu