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» On Addressing the Computer Science Crisis
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EDUTAINMENT
2009
Springer
15 years 6 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
78
Voted
FSTTCS
2009
Springer
15 years 6 months ago
On Timed Alternating Simulation for Concurrent Timed Games
We address the problem of alternating simulation refinement for concurrent timed games (TG). We show that checking timed alternating simulation between TG is EXPTIME-complete, and...
Laura Bozzelli, Axel Legay, Sophie Pinchinat
IJCNN
2006
IEEE
15 years 5 months ago
Patterns, Hypergraphs and Embodied General Intelligence
—It is proposed that the creation of Artificial General Intelligence (AGI) at the human level and ultimately beyond is a problem addressable via integrating computer science algo...
Ben Goertzel
IMSCCS
2006
IEEE
15 years 5 months ago
JAS - An E-Learning Tool for Building Multimedia Presentations
This paper will focus on issues relating to the building of multimedia presentations under a certain framework through a newly developed e-learning tool. The issues addressed incl...
Xiaoye Dai, Sabin Tabirca, Eamon Lenihan
ESCIENCE
2005
IEEE
15 years 5 months ago
Panoply of Utilities in Taverna
The Taverna e-Science Workbench is a central component of myGrid, a loosely coupled suite of middleware services designed to support in silico experiments in biology. Taverna enab...
Katy Wolstencroft, Thomas M. Oinn, Carole A. Goble...