Sciweavers

703 search results - page 82 / 141
» On Addressing the Computer Science Crisis
Sort
View
ACSC
2006
IEEE
15 years 5 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
ATAL
2009
Springer
15 years 6 months ago
Resource allocation with answer-set programming
Multi-agent resource allocation is a growing area of research at the frontier between Economics and Computer Science. Despite the extensive theoretical work and raising number of ...
João Leite, José Júlio Alfere...
ICPPW
2005
IEEE
15 years 5 months ago
Performance Prophet: A Performance Modeling and Prediction Tool for Parallel and Distributed Programs
High-performance computing is essential for solving large problems and for reducing the time to solution for a single problem. Current top high-performance computing systems conta...
Sabri Pllana, Thomas Fahringer
WEA
2005
Springer
107views Algorithms» more  WEA 2005»
15 years 5 months ago
Local Clustering of Large Graphs by Approximate Fiedler Vectors
Vectors [Extended Abstract] Pekka Orponen and Satu Elisa Schaeffer Laboratory for Theoretical Computer Science, P.O. Box 5400 FI-02015 TKK Helsinki University of Technology, Finlan...
Pekka Orponen, Satu Elisa Schaeffer
ICCSA
2007
Springer
15 years 3 months ago
Component Specification for Parallel Coupling Infrastructure
Coupled systems comprise multiple interacting subsystems and are an increasingly common computational science application, most notably as multiscale and multiphysics models. Paral...
Jay Walter Larson, Boyana Norris