We propose an efficient algorithm to find the exact nearest neighbor based on the Euclidean distance for largescale computer vision problems. We embed data points nonlinearly on...
Consider the following problem: given a metric space, some of whose points are "clients," select a set of at most k facility locations to minimize the average distance f...
Anupam Gupta, Katrina Ligett, Frank McSherry, Aaro...
Given a fixed origin o in the d-dimensional grid, we give a novel definition of digital rays dig(op) from o to each grid point p. Each digital ray dig(op) approximates the Euclide...
Abstract. We consider approximate nearest neighbor searching in metric spaces of constant doubling dimension. More formally, we are given a set S of n points and an error bound &g...
Sunil Arya, David M. Mount, Antoine Vigneron, Jian...
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...