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CVPR
2006
IEEE
16 years 8 months ago
Optimal Pose for Face Recognition
Researchers in psychology have well studied the impact of the pose of a face as perceived by humans, and concluded that the so-called 3/4 view, halfway between the front view and ...
Xiaoming Liu 0002, Jens Rittscher, Tsuhan Chen
CHI
2009
ACM
16 years 6 months ago
Design of haptic interfaces for therapy
Touch is fundamental to our emotional well-being. Medical science is starting to understand and develop touch-based therapies for autism spectrum, mood, anxiety and borderline dis...
Cati Vaucelle, Leonardo Bonanni, Hiroshi Ishii
CHI
2008
ACM
16 years 6 months ago
Handsaw: tangible exploration of volumetric data by direct cut-plane projection
Tangible User Interfaces are well-suited to handling threedimensional data sets by direct manipulation of real objects in space, but current interfaces can make it difficult to lo...
Leonardo Bonanni, Jason Alonso, Neil Chao, Greg Va...
CHI
2008
ACM
16 years 6 months ago
Designing embodied interfaces for casual sound recording devices
In the Special Moment project we prototype and evaluate the design of interfaces for casual sound recording devices. These devices are envisioned to be used by a casual user to ca...
Ivan Poupyrev, Haruo Oba, Takuo Ikeda, Eriko Iwabu...
CHI
2007
ACM
16 years 6 months ago
Authoring sensor-based interactions by demonstration with direct manipulation and pattern recognition
Sensors are becoming increasingly important in interaction design. Authoring a sensor-based interaction comprises three steps: choosing and connecting the appropriate hardware, cr...
Björn Hartmann, Leith Abdulla, Manas Mittal, ...