In this paper, we study the segmentation of sketched engineering drawings into a set of straight and curved segments. Our immediate objective is to produce a benchmarking method fo...
Pedro Company, P. A. C. Varley, Ana Piquer Vicent,...
Human gait and activity analysis from video is presently attracting a lot of attention in the computer vision community. In this paper, we analyze the role of two of the most impo...
Ashok Veeraraghavan, Amit K. Roy Chowdhury, Rama C...
Abstract. A novel algorithm is presented for the 3D reconstruction of human action in long (> 30 second) monocular image sequences.A sequence is represented by a small set of au...
Gareth Loy, Martin Eriksson, Josephine Sullivan, S...
Abstract. In this paper we take a fresh look at the problem of extracting shape from contours of human faces. We focus on two key questions: how can we robustly fit a 3D face mode...
Peripheral or ambient displays move information from the periphery to the center of human attention and back. Our research group is interested in the interaction and interface des...