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SI3D
2009
ACM
15 years 8 months ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
AAAI
2006
15 years 5 months ago
From Pigeons to Humans: Grounding Relational Learning in Concrete Examples
We present a cognitive model that bridges work in analogy and category learning. The model, Building Relations through Instance Driven Gradient Error Shifting (BRIDGES), extends A...
Marc T. Tomlinson, Bradley C. Love
MOBICOM
2010
ACM
15 years 4 months ago
Did you see Bob?: human localization using mobile phones
Finding a person in a public place, such as in a library, conference hotel, or shopping mall, can be difficult. The difficulty arises from not knowing where the person may be at t...
Ionut Constandache, Xuan Bao, Martin Azizyan, Romi...
TOG
2002
167views more  TOG 2002»
15 years 3 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
ICCV
1999
IEEE
16 years 5 months ago
Capturing Articulated Human Hand Motion: A Divide-and-Conquer Approach
The use of human hand as a natural interface device serves as a motivating force for research in the modeling, analyzing and capturing of the motion of articulated hand. Model-bas...
Ying Wu, Thomas S. Huang