We introduce a simple game family, called Constraint Logic, where players reverse edges in a directed graph while satisfying vertex in-flow constraints. This game family can be in...
We consider the concepts of a t-total vertex cover and a t-total edge cover (t 1), which generalize the notions of a vertex cover and an edge cover, respectively. A t-total verte...
We study here the gossiping problem (all-to-all communication) in known radio networks, i.e., when all nodes are aware of the network topology. We start our presentation with a det...
The point placement problem is to determine the positions of a linear set of points, P = {p1, p2, p3, . . . , pn}, uniquely, up to translation and reflection, from the fewest poss...
During the last decade, incremental sampling-based motion planning algorithms, such as the Rapidly-exploring Random Trees (RRTs), have been shown to work well in practice and to po...