The GPU leverages SIMD efficiency when shading because it rasterizes a triangle at a time, running the same shader on all of its fragments. Ray tracing sacrifices this shader cohe...
Jared Hoberock, Victor Lu, Yuntao Jia, John C. Har...
Massive Multiuser Virtual Environments (MMVEs) are rapidly expanding both in the number of users and complexity of interactions. Their needs of computational resources offer new ch...
Gennaro Cordasco, Rosario De Chiara, Ugo Erra, Vit...
: A new approach for topographic mapping, called Swarm-Organized Projection (SOP) is presented. SOP has been inspired by swarm intelligence methods for clustering and is similar to...
Supervised methods for learning an embedding aim to map high-dimensional images to a space in which perceptually similar observations have high measurable similarity. Most approac...
Graham Taylor, Ian Spiro, Rob Fergus, Christoph Br...
We study the problem of integrating scattered online opinions. For this purpose, we propose to exploit structured ontology to obtain well-formed relevant aspects to a topic and us...