Dimensionality reduction involves mapping a set of high dimensional input points onto a low dimensional manifold so that "similar" points in input space are mapped to ne...
Caustics are important visual phenomena, as well as challenging global illumination effects in computer graphics. Physically caustics can be interpreted from one of two perspectiv...
Evaluating pixel shaders consumes a growing share of the computational budget for real-time applications. However, the significant temporal coherence in visible surface regions, ...
Diego F. Nehab, Pedro V. Sander, Jason Lawrence, N...
With the development of new instruments as telecommunication, teleoperation, computer representation tools, human beings are commonly in situation to perceive and act on spaces th...
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...