This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
We propose an algorithm that performs registration of large sets of unstructured point clouds of moving and deforming objects without computing correspondences. Given as input a s...
We introduce a fast, multiscale algorithm for image segmentation. Our algorithm uses modern numeric techniques to nd an approximate solution to normalized cut measures in time tha...
We consider the problem of predicting a sequence of real-valued multivariate states from a given measurement sequence. Its typical application in computer vision is the task of mo...
?We have recently proposed an approach to recognition that uses regions to determine the pose of objects while allowing for partial occlusion of the regions. Regions introduce an a...