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GLOBECOM
2006
IEEE
15 years 3 months ago
Hierarchical Iterative Algorithm for a Coupled Constrained OSNR Nash Game
— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
Lacra Pavel
ICASSP
2009
IEEE
15 years 4 months ago
Game theory for precoding in a multi-user system: Bargaining for overall benefits
A precoding strategy for multi-user spectrum sharing over an interference channel is proposed and analyzed from a game-theoretic perspective. The proposed strategy is based on fi...
Jie Gao, Sergiy A. Vorobyov, Hai Jiang
ICASSP
2010
IEEE
14 years 10 months ago
Flexcode - flexible audio coding
Modern networks are highly variable and, as a result, source coders are commonly used under conditions that they were not designed for. We address this problem with a source-codin...
Janusz Klejsa, Minyue Li, W. Bastiaan Kleijn
IJSEKE
2008
103views more  IJSEKE 2008»
14 years 9 months ago
A Modeling Methodology for Conflict Control in Multi-Agent Systems
- Multi-agent systems (MASs) have become an important topic in distributed systems research. These distributed multi-agent systems call for special software modeling methods that e...
Jiexin Lian, Sol M. Shatz
ICDCN
2009
Springer
15 years 4 months ago
Flooding-Assisted Threshold Assignment for Aggregate Monitoring in Sensor Networks
The research community has witnessed a large interest in monitoring large scale distributed systems. In these applications typically we wish to monitor a global system condition wh...
Ali Abbasi, Ahmad Khonsari, Mohammad Sadegh Talebi