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» On Computability of Pattern Recognition Problems
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ICPR
2004
IEEE
16 years 4 months ago
Fast Object and Pose Recognition Through Minimum Entropy Coding
We present a pattern recognizer to classify a variety of objects and their pose on a table from real world images. Learning of weights in a linear discriminant is based on estimat...
Günter Westphal, Rolf P. Würtz
ICPR
2000
IEEE
15 years 7 months ago
Segmentation and Surface Characterization of Arbitrary 3D Meshes for Object Reconstruction and Recognition
Polygonal models are the most common representation of structured 3D data in computer graphics, pattern recognition and machine vision. The method presented here automatically ide...
Georgios Papaioannou, Evaggelia-Aggeliki Karabassi...
PR
2007
81views more  PR 2007»
15 years 2 months ago
Graph embedding using tree edit-union
In this paper we address the problem of how to learn a structural prototype that can be used to represent the variations present in a set of trees. The prototype serves as a patte...
Andrea Torsello, Edwin R. Hancock

Book
292views
17 years 2 months ago
From Surfaces to Objects: Computer Vision and Three Dimensional Scene Analysis
"Three dimensional scene analysis has reached a turning point. Though researchers have been investigating object recognition and scene understanding since the late 1960’s, a...
Robert B. Fisher
AC
2000
Springer
15 years 7 months ago
Graph-Theoretical Methods in Computer Vision
The management of large databases of hierarchical (e.g., multi-scale or multilevel) image features is a common problem in object recognition. Such structures are often represented ...
Ali Shokoufandeh, Sven J. Dickinson