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» On Computing the Canonical Features of Software Systems
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SIGUCCS
2005
ACM
15 years 3 months ago
Imaging, security, configuration, and maintenance for the masses
Educational Partnerships and Learning Technologies (EPLT) [1] at the University of Washington maintains and supports a fleet of approximately 1,000 general-access student computin...
Brandon Koeller, Karalee Woody
ACMACE
2005
ACM
15 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
DCC
2007
IEEE
15 years 9 months ago
Algorithms and Hardware Structures for Unobtrusive Real-Time Compression of Instruction and Data Address Traces
Instruction and data address traces are widely used by computer designers for quantitative evaluations of new architectures and workload characterization, as well as by software de...
Milena Milenkovic, Aleksandar Milenkovic, Martin B...
TACS
1997
Springer
15 years 1 months ago
Optimal Representations of Polymorphic Types with Subtyping (Extended Abstract)
d Abstract) Alexander Aiken1 and Edward L. Wimmers2 and Jens Palsberg3 1 EECS Department, University of California at Berkeley, Berkeley, CA 94720-1776. 2 IBM Almaden Research Cent...
Alexander Aiken, Edward L. Wimmers, Jens Palsberg
ALIFE
2006
14 years 9 months ago
A Comprehensive Overview of the Applications of Artificial Life
We review the applications of artificial life (ALife), the creation of synthetic life on computers to study, simulate, and understand living systems. The definition and features of...
Kyung-Joong Kim, Sung-Bae Cho