— In this paper, we study a qualitative property of a class of competitive learning (CL) models, which is called the multiplicatively biased competitive learning (MBCL) model, na...
Averaging, filtering and interpolation of 3-D object orientation data is important in both computer vision and computer graphics, for instance to smooth estimates of object orien...
Anders Brun, Carl-Fredrik Westin, Steven Haker, Ha...
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Instruction scheduling is one of the most important steps for improving the performance of object code produced by a compiler. The local instruction scheduling problem is to nd a m...
Abstract. In this paper, a framework for previous and new quasi-exact extensions of the A -algorithm is presented. In contrast to previous approaches, the new methods guarantee to ...