Abstract. We consider approximating the minmax value of a multiplayer game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with...
Kristoffer Arnsfelt Hansen, Thomas Dueholm Hansen,...
We consider the problem of MaxMin allocation of indivisible goods. There are m items to be distributed among n players. Each player i has a nonnegative valuation pij for an item j...
Synchronization is often necessary in parallel computing, but it can create delays whenever the receiving processor is idle, waiting for the information to arrive. This is especia...
In this paper we give a fully dynamic approximation scheme for maintaining all-pairs shortest paths in planar networks. Given an error parameter ε such that 0 < ε, our algorit...
We study the generalization of covering problems to partial covering. Here we wish to cover only a desired number of elements, rather than covering all elements as in standard cov...