This paper presents a supporting system for pool games by computer vision based augmented reality technology. Main purpose of this system is to present visual aids drawn on a pool...
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
- A graph drawing algorithm for the Game of Sprouts is presented. The algorithm guarantees that the polylines that connect graph nodes are drawn smoothly and that they maintain rea...
In this paper we propose two price-based job allocation schemes for computational grids. A grid system tries to solve problems submitted by various grid users by allocating the jo...
We present Place Storming, an original method of brainstorming technological concepts, particularly in the area of pervasive computing. Place Storming is contextdriven and play-ba...