Distributed simulation cloning technology is designed to analyze alternative scenarios of a distributed simulation concurrently within the same execution session. The goal is to o...
Dan Chen, Stephen John Turner, Boon-Ping Gan, Went...
The widespread availability of devices with multiple wireless interfaces and the abundance of heterogeneous positioning techniques open new market potentials for Location Based Se...
Paolo Bellavista, Antonio Corradi, Carlo Giannelli
Runtime verification of multithreaded systems, that is, the process of finding errors in multithreaded systems as they execute, is the theme of this paper. The major goal of the...
The probabilistic formalism of quantum physics is said to provide a sound basis for building a principled information retrieval framework. Such a framework can be based on the not...
Benjamin Piwowarski, Ingo Frommholz, Mounia Lalmas...
Reinforcement learning promises a generic method for adapting agents to arbitrary tasks in arbitrary stochastic environments, but applying it to new real-world problems remains di...