Abstract. In this paper, we consider the issue of designing agents that successfully balance the amount of time spent in reconsidering their intentions against the amount of time s...
In this contribution, “Interactive Digital Storytelling” is viewed as a hybrid form of game design and cinematic storytelling for the understanding and creation of future lear...
This contribution presents a knowledge-based model of the agents’ mutual awareness (social knowledge) and justifies its role in various classes of applications of the concept of...
Overhearing is gaining attention as a generic method for cooperative monitoring of distributed, open, multiagent systems. It involves monitoring the routine conversations of agent...