We address the strategy problem for ω-regular two-player games with partial information, played on finite game graphs. We consider two different kinds of observability on a gene...
This paper revisits the pivot language approach for machine translation. First, we investigate three different methods for pivot translation. Then we employ a hybrid method combin...
Abstract— We present on-line tunable diagnostic and membership protocols for generic time-triggered (TT) systems to detect crashes, send/receive omission faults and network parti...
Since software systems are becoming increasingly more concurrent and distributed, modeling and analysis of interactions among their components is a crucial problem. In several app...
In this paper we propose a general framework to solve the articulated shape matching problem, formulated as finding point-to-point correspondences between two shapes represented b...
Diana Mateus, Fabio Cuzzolin, Radu Horaud, Edmond ...