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ACMACE
2005
ACM
15 years 4 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
HT
2005
ACM
15 years 4 months ago
From the writable web to global editability
The technical and competence requirements for writing content on the web is still one of the major factors that widens the gap between authors and readers. Although tools that sup...
Angelo Di Iorio, Fabio Vitali
PLDI
2005
ACM
15 years 4 months ago
Automatic pool allocation: improving performance by controlling data structure layout in the heap
This paper describes Automatic Pool Allocation, a transformation framework that segregates distinct instances of heap-based data structures into seperate memory pools and allows h...
Chris Lattner, Vikram S. Adve
SBCCI
2005
ACM
114views VLSI» more  SBCCI 2005»
15 years 4 months ago
Traffic generation and performance evaluation for mesh-based NoCs
The designer of a system on a chip (SoC) that connects IP cores through a network on chip (NoC) needs methods to support application performance evaluation. Two key aspects these ...
Leonel Tedesco, Aline Mello, Diego Garibotti, Ney ...
SIGMETRICS
2005
ACM
150views Hardware» more  SIGMETRICS 2005»
15 years 4 months ago
An analytical model for multi-tier internet services and its applications
- Since many Web applications employ a multi-tier architecture, in this paper, we focus on the problem of analytically modeling the behavior of such applications. We present a mode...
Bhuvan Urgaonkar, Giovanni Pacifici, Prashant J. S...
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