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SENSYS
2006
ACM
15 years 4 months ago
Data compression algorithms for energy-constrained devices in delay tolerant networks
Sensor networks are fundamentally constrained by the difficulty and energy expense of delivering information from sensors to sink. Our work has focused on garnering additional si...
Christopher M. Sadler, Margaret Martonosi
SENSYS
2006
ACM
15 years 4 months ago
Funneling-MAC: a localized, sink-oriented MAC for boosting fidelity in sensor networks
Sensor networks exhibit a unique funneling effect which is a product of the distinctive many-to-one, hop-by-hop traffic pattern found in sensor networks, and results in a signific...
Gahng-Seop Ahn, Se Gi Hong, Emiliano Miluzzo, Andr...
SIGCOMM
2006
ACM
15 years 4 months ago
Beyond bloom filters: from approximate membership checks to approximate state machines
Many networking applications require fast state lookups in a concurrent state machine, which tracks the state of a large number of flows simultaneously. We consider the question ...
Flavio Bonomi, Michael Mitzenmacher, Rina Panigrah...
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
15 years 4 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
15 years 4 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
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