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» On Generating Virtual Worlds from Domain Ontologies
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61
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ATAL
2004
Springer
15 years 2 months ago
Integrating Autonomous Behavior and User Control for Believable Agents
Autonomous agents can help users by taking on a substantial workload, and performing tasks that are too complex for a human. However, in some systems complete autonomy is undesira...
Marco Gillies, Daniel Ballin
WSC
2004
14 years 11 months ago
The Hats Simulator
The Hats Simulator is designed to be a lightweight proxy for many intelligence analysis problems, and thus a test environment for analysts' tools. It is a virtual world in wh...
Paul R. Cohen, Clayton T. Morrison

Publication
261views
14 years 10 months ago
GPU Rigid Skinning based on a Refined Skeletonization Method
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
Andreas Vasilakis, Ioannis Fudos
83
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IJET
2006
112views more  IJET 2006»
14 years 9 months ago
Personalized E-Learning in the Semantic Web
: The challenge of the semantic web is the provision of distributed information with well defined meaning, understandable for different parties. Particularly, applications should b...
Nicola Henze
DIGRA
2005
Springer
15 years 3 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche