We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
This work presents a novel approach to filter synthesis on a field programmable analog array (FPAA) architecture using a genetic algorithm (GA). First, a Matlab model of the FPA...
Joachim Becker, Stanis Trendelenburg, Fabian Henri...
Power consumption and portability issues are becoming increasingly significant in embedded system architectures. Therefore, it is important that chip architects and integrated circ...
— We propose a reduced-complexity genetic algorithm for secure and dynamic deployment of resource constrained multi-hop mobile sensor networks. Mobility and security are relative...
—Instantaneous detection and diagnosis of various faults and break-downs in industrial processes is required to reduce production losses and damage to equipments. A solved knowle...