This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
A classifier system is a machine learning system that learns syntactically simple string rules (called classifiers) through a genetic algorithm to guide its performance in an arbi...
Mu-Chun Su, Chien-Hsing Chou, Eugene Lai, Jonathan...
The processes carried out in a hospital emergency department can be thought of as structures of activities that require resources in order to execute. Costs are reduced when resou...
Haiku is a data mining system which combines the best properties of human and machine discovery. An self organising visualisation system is coupled with a genetic algorithm to prov...