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» On Helping and Interactive Proof Systems
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FC
2006
Springer
108views Cryptology» more  FC 2006»
15 years 1 months ago
Uncheatable Reputation for Distributed Computation Markets
Reputation systems aggregate mutual feedback of interacting peers into a "reputation" metric for each participant. This is then available to prospective service "req...
Bogdan Carbunar, Radu Sion
HCI
2009
14 years 7 months ago
Statistics-Based Cognitive Human-Robot Interfaces for Board Games - Let's Play!
Abstract. The archetype of many novel research activities is called cognition. Although separate definitions exist to define a technical cognitive system, it is typically character...
Frank Wallhoff, Alexander Bannat, Jürgen Gast...
ICCHP
2010
Springer
15 years 2 months ago
Real-Time Walk Light Detection with a Mobile Phone
Crossing an urban traffic intersection is one of the most dangerous activities of a blind or visually impaired person's travel. Building on past work by the authors on the iss...
Volodymyr Ivanchenko, James Coughlan, Huiying Shen
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
14 years 8 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
ACSC
2005
IEEE
15 years 3 months ago
SuperstringRep: Reputation-enhanced Service Discovery
1 Service discovery protocols are used in distributed systems to locate services for clients. The services that are located as well as the clients requesting service are commonly a...
Ryan Wishart, Ricky Robinson, Jadwiga Indulska