Sciweavers

1454 search results - page 274 / 291
» On High Dimensional Skylines
Sort
View
92
Voted
SCA
2007
15 years 3 months ago
Deformation styles for spline-based skeletal animation
We present a novel skinned skeletal animation system based on spline-aligned deformations for providing high quality and fully designable deformations in real-time. Our ambition i...
Sven Forstmann, Jun Ohya, Artus Krohn-Grimberghe, ...
129
Voted
APGV
2008
ACM
193views Visualization» more  APGV 2008»
15 years 3 months ago
Probing dynamic human facial action recognition from the other side of the mean
Insights from human perception of moving faces have the potential to provide interesting insights for technical animation systems as well as in the neural encoding of facial expre...
Cristóbal Curio, Martin A. Giese, Martin Br...
ATAL
2008
Springer
15 years 3 months ago
Analysis of an evolutionary reinforcement learning method in a multiagent domain
Many multiagent problems comprise subtasks which can be considered as reinforcement learning (RL) problems. In addition to classical temporal difference methods, evolutionary algo...
Jan Hendrik Metzen, Mark Edgington, Yohannes Kassa...
136
Voted
CIKM
2008
Springer
15 years 3 months ago
Scalable community discovery on textual data with relations
Every piece of textual data is generated as a method to convey its authors' opinion regarding specific topics. Authors deliberately organize their writings and create links, ...
Huajing Li, Zaiqing Nie, Wang-Chien Lee, C. Lee Gi...
107
Voted
CIKM
2008
Springer
15 years 3 months ago
A consensus based approach to constrained clustering of software requirements
Managing large-scale software projects involves a number of activities such as viewpoint extraction, feature detection, and requirements management, all of which require a human a...
Chuan Duan, Jane Cleland-Huang, Bamshad Mobasher