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» On Interactive Evolution Strategies
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HPDC
2006
IEEE
16 years 4 days ago
Exploring I/O Strategies for Parallel Sequence-Search Tools with S3aSim
Parallel sequence-search tools are rising in popularity among computational biologists. With the rapid growth of sequence databases, database segmentation is the trend of the futu...
Avery Ching, Wu-chun Feng, Heshan Lin, Xiaosong Ma...
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 10 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
169
Voted
TON
2002
75views more  TON 2002»
15 years 5 months ago
Optimal retrial and timeout strategies for accessing network resources
The notion of timeout (namely, the maximal time to wait before retrying an action) turns up in many networking contexts, such as packet transmission, connection establishment, etc....
Lavy Libman, Ariel Orda
175
Voted
WETICE
2006
IEEE
16 years 3 days ago
Multi-Dimensional Performance Framework for Enterprise Knowledge Infrastructures
— Within service-oriented business environments, the non-routine processing of requests requires a greater degree of social interaction and learning in order to achieve an effect...
Joe Bolinger, Jay Ramanathan
147
Voted
JFR
2007
103views more  JFR 2007»
15 years 6 months ago
Evolving interface design for robot search tasks
This paper describes two steps in the evolution of human-robot interaction designs developed by the University of Massachusetts Lowell (UML) and the Idaho National Laboratory (INL...
Holly A. Yanco, Brenden Keyes, Jill L. Drury, Curt...