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» On Interleaving in Timed Automata
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VLC
2002
118views more  VLC 2002»
14 years 11 months ago
Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
Marcelo Kallmann, Daniel Thalmann
ASE
2002
160views more  ASE 2002»
14 years 11 months ago
Proving Invariants of I/O Automata with TAME
This paper describes a specialized interface to PVS called TAME (Timed Automata Modeling Environment) which provides automated support for proving properties of I/O automata. A maj...
Myla Archer, Constance L. Heitmeyer, Elvinia Ricco...
CN
2010
183views more  CN 2010»
15 years 1 hour ago
A learning automata based scheduling solution to the dynamic point coverage problem in wireless sensor networks
The dynamic point coverage problem in wireless sensor networks is to detect some moving target points in the area of the network using as little sensor nodes as possible. One way ...
Mehdi Esnaashari, Mohammad Reza Meybodi
WWW
2007
ACM
16 years 17 days ago
Visibly pushdown automata for streaming XML
We propose the study of visibly pushdown automata (Vpa) for processing XML documents. Vpas are pushdown automata where the input determines the stack operation, and XML documents ...
Viraj Kumar, P. Madhusudan, Mahesh Viswanathan
QEST
2008
IEEE
15 years 6 months ago
Quasi-Birth-Death Processes, Tree-Like QBDs, Probabilistic 1-Counter Automata, and Pushdown Systems
We begin by observing that (discrete-time) QuasiBirth-Death Processes (QBDs) are equivalent, in a precise sense, to (discrete-time) probabilistic 1-Counter Automata (p1CAs), and b...
Kousha Etessami, Dominik Wojtczak, Mihalis Yannaka...