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C5
2005
IEEE
16 years 4 days ago
P2P e-Learning System and Its Squeak-Based User Interface
In this paper, we present a novel framework for asynchronous Web-based training. The proposed system has two distinguishing features. Firstly, it is based on P2P architecture for ...
Takao Kawamura, Ryosuke Nakatani, Kazunori Sugahar...
MICAI
2005
Springer
16 years 2 hour ago
Fuzzeval: A Fuzzy Controller-Based Approach in Adaptive Learning for Backgammon Game
Abstract. In this paper we investigate the effectiveness of applying fuzzy controllers to create strong computer player programs in the domain of backgammon. Fuzzeval, our proposed...
Mikael Heinze, Daniel Ortiz Arroyo, Henrik Legind ...
CP
2004
Springer
15 years 12 months ago
Decomposition and Learning for a Hard Real Time Task Allocation Problem
Abstract. We present a cooperation technique using an accurate management of nogoods to solve a hard real-time problem which consists in assigning periodic tasks to processors in t...
Hadrien Cambazard, Pierre-Emmanuel Hladik, Anne-Ma...
UM
2001
Springer
15 years 11 months ago
Applying Interactive Open Learner Models to Learning Technical Terminology
Our work explores an interactive open learner modelling (IOLM) approach where learner diagnosis is considered as an interactive process involving both a computer system and a learn...
Vania Dimitrova, John A. Self, Paul Brna
AIPR
2004
IEEE
15 years 10 months ago
Adaptive Road Detection through Continuous Environment Learning
The Intelligent Systems Division of the National Institute of Standards and Technology has been engaged for several years in developing real-time systems for autonomous driving. A...
Mike Foedisch, Aya Takeuchi