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» On Learning Limiting Programs
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ACSE
2000
ACM
15 years 8 months ago
Are you interested in computers and electronics?
Secondary school students, when investigating tertiary study, have little opportunity to discover what a particular course has to offer and often have a poor understanding of empl...
David Abramson, Gordon S. Lowe, Peter Atkinson
ICPP
1999
IEEE
15 years 8 months ago
Trace-Level Reuse
Trace-level reuse is based on the observation that some traces (dynamic sequences of instructions) are frequently repeated during the execution of a program, and in many cases, th...
Antonio González, Jordi Tubella, Carlos Mol...
ICPP
1999
IEEE
15 years 8 months ago
Impact on Performance of Fused Multiply-Add Units in Aggressive VLIW Architectures
Loops are the main time consuming part of programs based on floating point computations. The performance of the loops is limited either by recurrences in the computation or by the...
David López, Josep Llosa, Eduard Ayguad&eac...
CC
1999
Springer
320views System Software» more  CC 1999»
15 years 8 months ago
Floating Point to Fixed Point Conversion of C Code
In processors that do not support floating-point instructions, using fixed-point arithmetic instead of floating-point emulation trades off computation accuracy for execution spe...
Andrea G. M. Cilio, Henk Corporaal
KBSE
1999
IEEE
15 years 8 months ago
Evolving Object-Oriented Designs with Refactorings
Refactorings are behavior-preserving program transformations that automate design evolution in object-oriented applications. Three kinds of design evolution are: schema transformat...
Lance Tokuda, Don S. Batory