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ICPR
2004
IEEE
15 years 11 months ago
Periodic Nonlinear Principal Component Neural Networks for Humanoid Motion Segmentation, Generalization, and Generation
In an experiment with a soccer playing robot, periodic temporally-constrained nonlinear principal component neural networks (NLPCNNs) are shown to characterize humanoid motion eff...
Karl F. MacDorman, Rawichote Chalodhorn, Minoru As...
AAAI
2000
14 years 11 months ago
Defining and Using Ideal Teammate and Opponent Agent Models
A common challenge for agents in multiagent systems is trying to predict what other agents are going to do in the future. Such knowledge can help an agent determine which of its c...
Peter Stone, Patrick Riley, Manuela M. Veloso
AIIDE
2006
14 years 11 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
ICML
2007
IEEE
15 years 10 months ago
Cross-domain transfer for reinforcement learning
A typical goal for transfer learning algorithms is to utilize knowledge gained in a source task to learn a target task faster. Recently introduced transfer methods in reinforcemen...
Matthew E. Taylor, Peter Stone
ICRA
2008
IEEE
155views Robotics» more  ICRA 2008»
15 years 4 months ago
Learning tactic-based motion models with fast particle smoothing
— Learning parameters of a motion model is an important challenge for autonomous robots. We address the particular instance of parameter learning when tracking motions with a swi...
Yang Gu, Manuela M. Veloso