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AIIDE
2009
15 years 1 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
113
Voted
ECTEL
2010
Springer
15 years 1 months ago
Content, Social, and Metacognitive Statements: An Empirical Study Comparing Human-Human and Human-Computer Tutorial Dialogue
Abstract. We present a study which compares human-human computermediated tutoring with two computer tutoring systems based on the same materials but differing in the type of feedba...
Myroslava Dzikovska, Natalie B. Steinhauser, Johan...
108
Voted
ICML
2010
IEEE
15 years 1 months ago
COFFIN: A Computational Framework for Linear SVMs
In a variety of applications, kernel machines such as Support Vector Machines (SVMs) have been used with great success often delivering stateof-the-art results. Using the kernel t...
Sören Sonnenburg, Vojtech Franc
99
Voted
IJVR
2008
118views more  IJVR 2008»
15 years 24 days ago
HERA: Learner Tracking in a Virtual Environment
The main goals of using simulations and Virtual Environments for Training/Learning (VET/L) are to avoid risks and unwanted consequences, to reduce training costs, and to promote tr...
Kahina Amokrane, Domitile Lourdeaux, Jean-Marie Bu...
151
Voted
ML
2002
ACM
178views Machine Learning» more  ML 2002»
15 years 14 days ago
Metric-Based Methods for Adaptive Model Selection and Regularization
We present a general approach to model selection and regularization that exploits unlabeled data to adaptively control hypothesis complexity in supervised learning tasks. The idea ...
Dale Schuurmans, Finnegan Southey