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AIIDE
2009
15 years 5 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
IEEEVAST
2010
14 years 10 months ago
Anomaly detection in GPS data based on visual analytics
Modern machine learning techniques provide robust approaches for data-driven modeling and critical information extraction, while human experts hold the advantage of possessing hig...
Zicheng Liao, Yizhou Yu, Baoquan Chen
WOSP
2005
ACM
15 years 9 months ago
Performance evaluation of UML software architectures with multiclass Queueing Network models
Software performance based on performance models can be applied at early phases of the software development cycle to characterize the quantitative behavior of software systems. We...
Simonetta Balsamo, Moreno Marzolla
PASTE
2005
ACM
15 years 9 months ago
Low overhead program monitoring and profiling
Program instrumentation, inserted either before or during execution, is rapidly becoming a necessary component of many systems. Instrumentation is commonly used to collect informa...
Naveen Kumar, Bruce R. Childers, Mary Lou Soffa
EMSOFT
2006
Springer
15 years 7 months ago
Software partitioning for effective automated unit testing
A key problem for effective unit testing is the difficulty of partitioning large software systems into appropriate units that can be tested in isolation. We present an approach th...
Arindam Chakrabarti, Patrice Godefroid