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» On Optimal Learning Algorithms for Multiplicity Automata
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FSS
2010
147views more  FSS 2010»
14 years 8 months ago
A divide and conquer method for learning large Fuzzy Cognitive Maps
Fuzzy Cognitive Maps (FCMs) are a convenient tool for modeling and simulating dynamic systems. FCMs were applied in a large number of diverse areas and have already gained momentu...
Wojciech Stach, Lukasz A. Kurgan, Witold Pedrycz
77
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ICML
2009
IEEE
15 years 4 months ago
Non-monotonic feature selection
We consider the problem of selecting a subset of m most informative features where m is the number of required features. This feature selection problem is essentially a combinator...
Zenglin Xu, Rong Jin, Jieping Ye, Michael R. Lyu, ...
75
Voted
ICML
2008
IEEE
15 years 10 months ago
Training SVM with indefinite kernels
Similarity matrices generated from many applications may not be positive semidefinite, and hence can't fit into the kernel machine framework. In this paper, we study the prob...
Jianhui Chen, Jieping Ye
GECCO
2008
Springer
155views Optimization» more  GECCO 2008»
14 years 10 months ago
Experiments with indexed FOR-loops in genetic programming
We investigated how indexed FOR-loops, such as the ones found in procedural programming languages, can be implemented in genetic programming. We use them to train programs that le...
Gayan Wijesinghe, Victor Ciesielski
122
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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
14 years 10 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small