Silhouette is a key feature that distinguishes displacement mapping from normal mapping. However the silhouette rendering in the GPU implementation of displacement mapping (which ...
We study ways to expedite Yates's algorithm for computing the zeta and Moebius transforms of a function defined on the subset lattice. We develop a trimmed variant of Moebius ...
One of the main question addressed by paleoanthropologists is the recovery of plausible motions for extinct species whose knowledge is generally limited to incomplete bones and ske...
In many real-world design problems, uncertainties are often present and practically impossible to avoid. Many existing works on Evolutionary Algorithm (EA) for handling uncertaint...
Abstract. In constraint networks, the efficiency of a search algorithm is strongly related to the local consistency maintained during search. For a long time, it has been consider...