Morphing algorithms aim to construct visually pleasing interpolations (morphs) between 2D or 3D shapes. One of the desirable properties of a morph is avoiding selfintersections of...
We present a stereo-based obstacle avoidance system for mobile vehicles. The system operates in three steps. First, it models the surface geometry of supporting surface and remove...
We present a concurrent face routing CFR algorithm. We formally prove that the worst case latency of our algorithm is asymptotically optimal. Our simulation results demonstrate tha...
Thomas Clouser, Mark Miyashita, Mikhail Nesterenko
Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensionalcontinuousstate-spaces. In high dimensions it is essential that learningdoes not...
st-orientations (st-numberings) or bipolar orientations of undirected graphs are central to many graph algorithms and applications. Several algorithms have been proposed in the pas...