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NOSSDAV
2005
Springer
15 years 3 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
KES
2004
Springer
15 years 3 months ago
comDesk: A Cooperative Assistance Tool Based on P2P Techniques
We have designed and implemented a desktop sharing system based on P2P (peer-to-peer) techniques, named “comDesk,” which enables users to exchange the desktop images as well as...
Motoki Miura, Buntarou Shizuki, Jiro Tanaka
JSAC
2007
107views more  JSAC 2007»
14 years 9 months ago
DESENT: decentralized and distributed semantic overlay generation in P2P networks
Abstract— The current approach in web searching, i.e., centralized search engines, rises issues that question their future applicability: 1) coverage and scalability, 2) freshnes...
Christos Doulkeridis, Kjetil Nørvåg, ...
GLOBECOM
2010
IEEE
14 years 8 months ago
Deadline-Based Differentiation in P2P Streaming
Splitting a P2P video distribution in multiple media flows with different priorities is an interesting approach for developing flexible and adaptive streaming systems, ranging from...
Csaba Király, Renato Lo Cigno, Luca Abeni
WETICE
2008
IEEE
15 years 4 months ago
Integrating Overlay and Social Networks for Seamless P2P Networking
In this paper we introduce Social VPNs, a novel system architecture which leverages existing social networking infrastructures to enable ad-hoc VPNs which are self-configuring, s...
Renato J. O. Figueiredo, P. Oscar Boykin, Pierre S...