This paper discusses highly general mechanisms for specifying the refinement of a real-time system as a collection of lower level parallel components that preserve the timing and f...
Paul Z. Kolano, Richard A. Kemmerer, Dino Mandriol...
The Unified Modeling Language UML is well-suited for the design of real-time systems. In particular, the design of dynamic system behaviors is supported by interaction diagrams an...
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Many temporal processes can be naturally modeled as a stochastic system that evolves continuously over time. The representation language of continuous-time Bayesian networks allow...
Orc is a kernel language for structured concurrent programming. Orc provides three powerful combinators that define the structure of a concurrent computation. These combinators su...
Ian Wehrman, David Kitchin, William R. Cook, Jayad...