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» On Recognizable Timed Languages
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FASE
2000
Springer
15 years 9 months ago
Parallel Refinement Mechanisms for Real-Time Systems
This paper discusses highly general mechanisms for specifying the refinement of a real-time system as a collection of lower level parallel components that preserve the timing and f...
Paul Z. Kolano, Richard A. Kemmerer, Dino Mandriol...
157
Voted
ISORC
2000
IEEE
15 years 9 months ago
Verification of UML-Based Real-Time System Designs by Means of cTLA
The Unified Modeling Language UML is well-suited for the design of real-time systems. In particular, the design of dynamic system behaviors is supported by interaction diagrams an...
Günter Graw, Peter Herrmann, Heiko Krumm
AIIDE
2008
15 years 7 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
ICML
2010
IEEE
15 years 6 months ago
Continuous-Time Belief Propagation
Many temporal processes can be naturally modeled as a stochastic system that evolves continuously over time. The representation language of continuous-time Bayesian networks allow...
Tal El-Hay, Ido Cohn, Nir Friedman, Raz Kupferman
TCS
2008
15 years 5 months ago
A timed semantics of Orc
Orc is a kernel language for structured concurrent programming. Orc provides three powerful combinators that define the structure of a concurrent computation. These combinators su...
Ian Wehrman, David Kitchin, William R. Cook, Jayad...