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» On Recognizable Timed Languages
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TEI
2010
ACM
144views Hardware» more  TEI 2010»
16 years 1 months ago
Tangible jukebox: back to palpable music
Since commercial musical recordings became available about a century ago and until very recently, they had always been distributed by means of a physical support. Nowadays that re...
Daniel Gallardo, Sergi Jordà
ASM
2010
ASM
16 years 29 days ago
A Basis for Feature-Oriented Modelling in Event-B
Abstract. Feature-oriented modelling is a well-known approach for Software Product Line (SPL) development. It is a widely used method when developing groups of related software. Wi...
Jennifer Sorge, Michael Poppleton, Michael Butler
CC
2010
Springer
117views System Software» more  CC 2010»
16 years 29 days ago
Punctual Coalescing
Compilers use register coalescing to avoid generating code for copy instructions. For architectures with register aliasing such as x86, Smith, Ramsey, and Holloway (2004) presented...
Fernando Magno Quintão Pereira, Jens Palsbe...
EVOW
2010
Springer
16 years 29 days ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
PPPJ
2009
ACM
16 years 28 days ago
Automatic parallelization for graphics processing units
Accelerated graphics cards, or Graphics Processing Units (GPUs), have become ubiquitous in recent years. On the right kinds of problems, GPUs greatly surpass CPUs in terms of raw ...
Alan Leung, Ondrej Lhoták, Ghulam Lashari