Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
We introduce (1/r)-cuttings for collections of surfaces in 3-space that are sensitive to an additional collection of curves. Specifically, let S be a set of n surfaces in R3 of c...
Multidimensional aggregation queries constitute the single most important class of queries for data warehousing applications and decision support systems. The bottleneck in the ev...
We compile Nova, a new language designed for writing network processing applications, using a back end based on integer-linear programming (ILP) for register allocation, optimal b...