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CHI
2009
ACM
16 years 5 months ago
Body and mind: a study of avatar personalization in three virtual worlds
An increasingly large number of users connect to virtual worlds on a regular basis to conduct activities ranging from gaming to business meetings. In all these worlds, users proje...
Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Gr...
CHI
2009
ACM
16 years 5 months ago
Annotate once, appear anywhere: collective foraging for snippets of interest using paragraph fingerprinting
A common practice in work groups is to share links to interesting web pages. Moreover, passages in these web pages are often cut-and-pasted, and used in various other contexts. In...
Lichan Hong, Ed H. Chi
SIGCSE
2009
ACM
111views Education» more  SIGCSE 2009»
16 years 5 months ago
Multi-site evaluation of SimSE
In this paper, we describe a multi-site evaluation of SimSE, an educational software engineering simulation game. This study was designed to build on our previous experience of ev...
Emily Oh Navarro, André van der Hoek
SIGCSE
2009
ACM
149views Education» more  SIGCSE 2009»
16 years 5 months ago
GINI: a user-level toolkit for creating micro internets for teaching & learning computer networking
GINI (GINI Is Not Internet) is an open-source toolkit for creating virtual micro Internets for teaching and learning computer networking. It provides lightweight virtual elements ...
Muthucumaru Maheswaran, Alexis Malozemoff, Daniel ...
117
Voted
KDD
2009
ACM
150views Data Mining» more  KDD 2009»
16 years 5 months ago
Large human communication networks: patterns and a utility-driven generator
Given a real, and weighted person-to-person network which changes over time, what can we say about the cliques that it contains? Do the incidents of communication, or weights on t...
Nan Du, Christos Faloutsos, Bai Wang, Leman Akoglu