– Clocking is an essential component of any embedded system design. However, traditional design techniques are either short of clocking support or too complex for users. The Unif...
Abstract—We are interested in the problem of multiagent systems development for risk detecting and emergency response in an uncertain and partially perceived environment. The eva...
This paper outlines a novel approach to the computation of answer sets in an evolving and interactive environment. Instead of recomputing the semantics of the entire program, our a...
Our Workgroup Cache system operates as a virtual intranet, introducing a shared cache to members of the same workgroup. Users may be members of multiple workgroups at the same tim...
Gail E. Kaiser, Christopher Vaill, Stephen E. Doss...
This paper presents an untyped lambda calculus, extended with object primitives that reflect the capabilities of so-called delegation-based object-oriented languages. A type infer...