DFS has previously been shown to be a simple and efficient strategy for removing cycles in graphs allowing the resulting DAGs to be scheduled using one of the many well-established...
We develop an exact dynamic programming algorithm for partially observable stochastic games (POSGs). The algorithm is a synthesis of dynamic programming for partially observable M...
Eric A. Hansen, Daniel S. Bernstein, Shlomo Zilber...
We present a sample re-weighting scheme inspired by recent results in margin theory. The basic idea is to add to the training set replicas of samples which are not classified with...
Abstract. We study Facility Location games played by n agents situated on the nodes of a graph. Each agent orders installation of a facility at a node of the graph and pays connect...
: ConnectIT uses a graphical representation to express strategies for playing the connect-four game. With this tool we can transfer complex knowledge about the connect-four game it...