— P2P streaming tries to achieve scalability (like P2P file distribution) and at the same time meet real-time playback requirements. It is a challenging problem still not well u...
This paper discusses the infinite horizon stochastic Nash games with state-dependent noise. After establishing the asymptotic structure along with the positive semidefiniteness for...
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
Agent competition and coordination are two classical and most important tasks in multiagent systems. In recent years, there was a number of learning algorithms proposed to resolve ...
This paper explores some simple evolutionary strategies for an elitist, steady-state Pareto-based multi-objective evolutionary algorithm. The experimental framework is based on the...