Sciweavers

232 search results - page 34 / 47
» On Synchronized Simulation in a Distributed Virtual Environm...
Sort
View
EL
2002
181views more  EL 2002»
14 years 11 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
ICDCS
2007
IEEE
15 years 6 months ago
Fault Tolerance in Multiprocessor Systems Via Application Cloning
Record and Replay (RR) is a software based state replication solution designed to support recording and subsequent replay of the execution of unmodified applications running on mu...
Philippe Bergheaud, Dinesh Subhraveti, Marc Vertes
AGENTS
1997
Springer
15 years 3 months ago
INSIGHT: A Virtual Laboratory for Looking into Behavior-Based Autonomous Agents
This paper introduces a 3D simulation environment for experiments with behavior-based autonomous agents. The virtual laboratory INSIGHT allows the user to design and run a great v...
Simone Strippgen
PPAM
2005
Springer
15 years 5 months ago
A Web Computing Environment for Parallel Algorithms in Java
We present a web computing library (PUBWCL) in Java that allows to execute tightly coupled, massively parallel algorithms in the bulk-synchronous (BSP) style on PCs distributed ove...
Olaf Bonorden, Joachim Gehweiler, Friedhelm Meyer ...
ICS
2000
Tsinghua U.
15 years 3 months ago
A simulation-based study of scheduling mechanisms for a dynamic cluster environment
Scheduling of processes onto processors of a parallel machine has always been an important and challenging area of research. The issue becomes even more crucial and di cult as we ...
Yanyong Zhang, Anand Sivasubramaniam, José ...