This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...
This paper presents an innovative strategy to synchronize all virtual clocks in asynchronous Internet environments. Our model is based on the architecture of one reference clock a...
This paper presents a software framework, called Collaborator, to provide a shared work-space supporting the activities of virtual teams. This system exploits seamless integration ...