Transactional memory is being advanced as an alternative to traditional lock-based synchronization for concurrent programming. Transactional memory simplifies the programming mode...
Takayuki Usui, Reimer Behrends, Jacob Evans, Yanni...
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
Modern computer games are at the same time an attractive application domain and an interesting testbed for the evolutionary computation techniques. In this paper we apply NeuroEvo...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
Many time series prediction methods have focused on single step or short term prediction problems due to the inherent difficulty in controlling the propagation of errors from one ...
We describe SCC-kS, a Speculative Concurrency Control (SCC) algorithm that allows a DBMS to use efficiently the extra computing resources available in the system to increase the l...