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» On Timed Alternating Simulation for Concurrent Timed Games
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AGI
2008
14 years 11 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
ECAL
2007
Springer
15 years 1 months ago
Group Size Effects on the Emergence of Compositional Structures in Language
This paper presents computer simulations which investigate the effect that different group sizes have on the emergence of compositional structures in languages. The simulations are...
Paul Vogt
WSC
2007
15 years 2 days ago
Cyber attack modeling and simulation for network security analysis
Cyber security methods are continually being developed. To test these methods many organizations utilize both virtual and physical networks which can be costly and time consuming....
Michael E. Kuhl, Jason Kistner, Kevin Costantini, ...
WSC
1998
14 years 11 months ago
Bootstrapping and Validation of Metamodels in Simulation
Bootstrapping is a resampling technique that requires less computer time than simulation does. Bootstrapping -like simulation-must be defined for each type of application. This pa...
Jack P. C. Kleijnen, A. J. Feelders, Russell C. H....
HPCS
2007
IEEE
15 years 4 months ago
Utilizing Averaged Configuations from Molecular Dynamics Simulation Trajectories
One of the challenges in the large-scale simulations required for many molecular systems (such as those of biological interested) is the recording, monitoring and visualization of...
Peter G. Kusalik, K. Gillis, J. Vatamanu